﻿using Wargame_V3_1;

namespace Test
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string configPath = Directory.GetCurrentDirectory() + "\\..\\..\\..\\..\\config";
            string[] files = Directory.GetFiles(configPath);
            GameEvolver gameEvolver = new GameEvolver(configPath);
        }
    }
}